
It’s swappable at any time (there is no cooldown), although unlocking Soulshapes isn’t accountwide so you’ll need to do a planning to make sure your Night Fae toons are targeting their own desired Soulshape. The additional appearances are all unlocked via a quest object that you bring to Lady Muunn in your Covenant, which is convenient as she is also the NPC that lets you choose your Soulshape appearance. There are currently 26 different Soulshapes available to players: the default Vulpin shape and 28 others acquired in various ways. The speed boost is secondary for most people, though, as one of the features of Soulshape is the ability to change your appearance. you can hang out in Soulshape in a city all day long. For the Night Fae, that ability is Soulshape, a hybrid Blink-Dash-Ghost Wolf ability that gives you some additional mobility, lasting for 16 seconds out in the world and indefinitely while in a rested area, i.e. I've also noticed something even stranger today, where a friend and I both could only find three out of four chests in Korthia (we were not in together) but then when we joined another friend in there in his instance, the fourth chest was available.When you choose a Covenant in Shadowlands, you are given extra abilities to use - one class-based that typically increases throughput, and one universal ability that tends to be more about utility. I'd imagine every player has an x amount of spawns "tied" to them per period (week or assault) and once you loot them all they're gone. I'm also fairly certain there is some kind of cap to stolen anima vessels, maybe per week or maybe per assault (the outside ones are tied to the assault, at least) since yesterday I looted a bunch and today only looted one even though I combed through the entire zone twice. I've found them all over beastwarrens, the furnace area, tremulacrum (one in the basement area) and the current assault area. There's also a lot of spawns, all over the maw. On the inside we also had people being unable to see certain anima vessels while others were able to see them. I found two outside ones while my guildie couldn't, but found two in different spots. The stolen anima vessels seem to be somehow personal. Those things would yield a lot more in terms of return investment. Or working on their UI, WeakAuras, or running keys for practice if they’re a M+ only player and don’t raid. If you want to think of time spent efficiently to help a CE guild as players of this skill level in this thread, they would get a lot more value out of researching the dungeon journal and the fights on mythic rather than putting hours into running around Korthia doing rifts. Unless you’re competing for world top 10-20 or so in sanctum with the likes of Limit, Pieces, Method, etc, and need to have level 6 unlocked to have sockets for your gear for the start of mythic week, then just do your Korthia dailies every day and kill a rare and that’s more than enough.

It isn’t going to push one of these guys’ world 1000 guilds to suddenly being world 970, or even 990. Unless you actually enjoy “treasure finding” and exploring in this game, this stuff is nearly pointless to grind in regards to performance enhancing your character.

Note: Need to be in The Maw for these waypointsĮdit: added stolen anima vessels.

Here are all of the waypoints for Riftbound caches, Zovaal's Vault spawn points and rares in both the Maw and Korthia:

So im try harding rifts and I collected all this info for macros for myself and the guild.
